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	<title>Crackpot Assembly</title>
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	<link>https://crackpotassembly.com</link>
	<description>Modular Dungeons for the Discerning Nerd</description>
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	<item>
		<title>0x1c8c5b6a</title>
		<link>https://crackpotassembly.com/uncategorized/0x1c8c5b6a-3/</link>
		
		<dc:creator><![CDATA[andretanforever]]></dc:creator>
		<pubDate>Sun, 13 Apr 2025 08:10:44 +0000</pubDate>
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		<category><![CDATA[0x1c8c5b6a]]></category>
		<guid isPermaLink="false">https://crackpotassembly.com/?p=14321</guid>

					<description><![CDATA[0x1c8c5b6a]]></description>
										<content:encoded><![CDATA[<p>0x1c8c5b6a</p>
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		<item>
		<title>0x1c8c5b6a</title>
		<link>https://crackpotassembly.com/uncategorized/0x1c8c5b6a-2/</link>
		
		<dc:creator><![CDATA[andretanforever]]></dc:creator>
		<pubDate>Sat, 12 Apr 2025 04:21:00 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[0x1c8c5b6a]]></category>
		<guid isPermaLink="false">https://crackpotassembly.com/?p=14318</guid>

					<description><![CDATA[0x1c8c5b6a]]></description>
										<content:encoded><![CDATA[<p>0x1c8c5b6a</p>
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		<item>
		<title>0x1c8c5b6a</title>
		<link>https://crackpotassembly.com/uncategorized/0x1c8c5b6a/</link>
		
		<dc:creator><![CDATA[andretanforever]]></dc:creator>
		<pubDate>Wed, 09 Apr 2025 13:12:07 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[0x1c8c5b6a]]></category>
		<guid isPermaLink="false">https://crackpotassembly.com/?p=14302</guid>

					<description><![CDATA[0x1c8c5b6a]]></description>
										<content:encoded><![CDATA[<p>0x1c8c5b6a</p>
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		<title>00. Early Access</title>
		<link>https://crackpotassembly.com/early-access/0-early-access/</link>
		
		<dc:creator><![CDATA[crackpotassembly]]></dc:creator>
		<pubDate>Mon, 22 Jul 2024 02:17:46 +0000</pubDate>
				<category><![CDATA[Early Access]]></category>
		<guid isPermaLink="false">https://crackpotassembly.com/?p=12330</guid>

					<description><![CDATA[The website is fully functional at the moment, so anyone can use it.  There are still many features I&#8217;d like to add to make the experience better, easier to use, etc, but which features we wind up implementing or adjusting will depend a lot on the feedback from the Early Access community. WE&#8217;D LOVE TO [&#8230;]]]></description>
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The website is fully functional at the moment, so anyone can use it.  There are still many features I&#8217;d like to add to make the experience better, easier to use, etc, but which features we wind up implementing or adjusting will depend a lot on the feedback from the Early Access community.
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							<div><h4>WE&#8217;D LOVE TO HEAR YOUR FEEDBACK</h4><p>So for anyone who would like to participate in Early Access, and help Crackpot Assembly navigate this crucial stage I&#8217;d like to get feedback on the following:</p></div><div><ul><li>First impressions</li><li>Suggestions</li><li>Complaints</li><li>Bugs</li><li>Real world use</li></ul></div><div><h4>EARLY ACCESS PERKS</h4><p>And for the Early Access group I&#8217;d like to offer something in return:</p></div><div><ul><li>Free starter kit</li><li>Discounts?</li><li>Physical items like tshirts?</li><li>Community recognition</li><li>Badge</li><li>Unique printable mascot</li></ul></div>						</div>
				</div>
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							In order to sign up for <strong>Early Access</strong> send an email and I can add you to the Early Access channel on Discord.  If you don&#8217;t use Discord I guess we&#8217;ll just have to communicate through email <strong><a href="mailto: info@crackpotassembly.com">HERE</a></strong>.						</div>
				</div>
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							<div><p>I  <i>still need firm up some of these things, its still a work-in-progress, but I imagine that getting a free starter kit is a certainty at the very</i> l<i>east.</i></p></div><div><div><p>I&#8217;ve endeavoured to design a system that can be used in a variety of ways, based on different needs or play-styles.  I&#8217;m also fully committed to producing the highest quality product I can.</p></div><div><p>Now, there are likely going to be some glitches/frustrations here and there, whether its with the Builder Tool, or possibly with the printed assets.  Bear with me, and I&#8217;ll do my utmost to resolve each issue promptly.</p></div><div>Okay, enjoy</div></div><p> </p>						</div>
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		<item>
		<title>01.  Website Primer</title>
		<link>https://crackpotassembly.com/tutorials/01-website-primer/</link>
		
		<dc:creator><![CDATA[crackpotassembly]]></dc:creator>
		<pubDate>Wed, 26 Jun 2024 08:00:39 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<guid isPermaLink="false">http://localhost/?p=1</guid>

					<description><![CDATA[&#160;An overview of what the website offers for the Early Access launch. The services available will continually develop and grow. There&#8217;s a long way to go before this website and service is fully matured, and I expect that a lot of its evolution will be significantly directed by the community. So the more engagement there [&#8230;]]]></description>
										<content:encoded><![CDATA[		<div data-elementor-type="wp-post" data-elementor-id="1" class="elementor elementor-1">
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							<p>&nbsp;An overview of what the website offers for the Early Access launch.</p>
<p>The services available will continually develop and grow. There&#8217;s a long way to go before this website and service is fully matured, and I expect that a lot of its evolution will be significantly directed by the community. So the more engagement there is the better the website will be ultimately. I&#8217;ve got plenty of ideas for features as well, and hope to use the Early Access group as focus group.</p><p><br></p>
<p><strong>The Crackpot Assembly website offers two main features:</strong></p>
<p></p>						</div>
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		</div>
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							<ol type="a">
<li>A catalogue of published Assemblies that anyone can browse through and purchase (you can also edit any Public Assembly whereby you  make it a Custom one for yourself).</li>
<li>Access to the Builder Tool through which you can create, edit, publish, purchase your own Assemblies</li>
</ol>						</div>
				</div>
					</div>
		</div>
							</div>
		</section>
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							<p></p>
<p></p>
<p><iframe title="YouTube video player" src="https://www.youtube.com/embed/Ucp8fsjZ3NE?si=qdpu4fkkF2TxwZtA" width="1426" height="800" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>						</div>
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		<title>02.  Builder Tool Navigation</title>
		<link>https://crackpotassembly.com/tutorials/02-builder-tool-navigation/</link>
		
		<dc:creator><![CDATA[crackpotassembly]]></dc:creator>
		<pubDate>Tue, 25 Jun 2024 11:25:00 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<guid isPermaLink="false">https://neftron-wp.themetags.com/?p=934</guid>

					<description><![CDATA[An explanation of the Builder Tool’s viewport, and how to navigate within it. There&#8217;s a 20&#215;20 grid to build on. Those are the current extents, though that&#8217;s subject to change. In terms of moving the camera around in the viewport there&#8217;s both button navigation and the mouse/keyboard navigation to choose from. Essentially, if you&#8217;re accessing [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>An explanation of the Builder Tool’s viewport, and how to navigate within it.</p>
<p>
There&#8217;s a 20&#215;20 grid to build on. Those are the current extents, though that&#8217;s subject to change.</p>
<p>
In terms of moving the camera around in the viewport there&#8217;s both button navigation and the mouse/keyboard navigation to choose from.</p>
<p>
Essentially, if you&#8217;re accessing through a mobile device you&#8217;ll use the buttons, and if you&#8217;re at a desktop or laptop you&#8217;ll use the mouse/keyboard.</p>
<p><p>
<iframe title="YouTube video player" src="https://www.youtube.com/embed/XWEmpTTKb88?si=gc-Fsx_VWkO1MzxV" width="1426" height="800" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
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		<title>03.  Introduction to the Builder Tool Using Starter Kits</title>
		<link>https://crackpotassembly.com/tutorials/03-introduction-to-the-builder-tool-using-starter-kits/</link>
		
		<dc:creator><![CDATA[crackpotassembly]]></dc:creator>
		<pubDate>Mon, 24 Jun 2024 11:21:58 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<guid isPermaLink="false">https://neftron-wp.themetags.com/?p=937</guid>

					<description><![CDATA[Learn how to build an Assembly (environment) using any of the Starter Kits. Each Starter Kit has all the modular Tiles anyone would need to build any orthogonal, or grid-based, map: Floor Stairs Up Stairs Down Door -Wall (full height) Wall with a Window (full height) Wall Corner (full height) Wall (half height) Wall with [&#8230;]]]></description>
										<content:encoded><![CDATA[		<div data-elementor-type="wp-post" data-elementor-id="937" class="elementor elementor-937">
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							<p></p>
<p>Learn how to build an Assembly (environment) using any of the Starter Kits.</p>
<p>Each Starter Kit has all the modular Tiles anyone would need to build any orthogonal, or grid-based, map:</p>
<ul>
<li style="list-style-type: none;">
<ul>
<li>Floor</li>
<li>Stairs Up</li>
<li>Stairs Down</li>
<li>Door -Wall (full height)</li>
<li>Wall with a Window (full height)</li>
<li>Wall Corner (full height)</li>
<li>Wall (half height)</li>
<li>Wall with a Window (half height)</li>
<li>Wall Corner (half height)</li>
</ul>
</li>
</ul>
<p>Tiles are 1&#215;1 (or 5&#8217;x5&#8242; in DnD or Pathfinder terms), allowing for maximum flexibility for map layout.</p>
<p>Starter Kits are meant to just be a launching point however, and every user will be able to customize virtually any element within their environment from that point on.</p>
<p>Modularity allows for the connection/disconnection of one Tile to another. This means that once you&#8217;ve printed your Tiles off, you can make any configuration you want with the assets you have, and then reconfigure whenever you wish to.  </p>
<p></p>
<p><iframe title="YouTube video player" src="https://www.youtube.com/embed/XL830uiCdZE?si=Gf-4Ym7UGeoYNYR3" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>						</div>
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		<title>04.  Creating a Custom Tile</title>
		<link>https://crackpotassembly.com/tutorials/04-creating-a-custom-tile/</link>
		
		<dc:creator><![CDATA[crackpotassembly]]></dc:creator>
		<pubDate>Sun, 23 Jun 2024 09:04:02 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<guid isPermaLink="false">https://neftron-wp.themetags.com/?p=392</guid>

					<description><![CDATA[A walk-through of the process for creating a Custom Tile. Through the Crackpot Assembly site you&#8217;ll be able to: Customize each and every Tile (either create a Custom Tile, or edit a Public Tile and make it custom) Create your own Assembly using either Public or Custom Tiles Open up any Public Assembly and if [&#8230;]]]></description>
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				<div class="elementor-widget-container">
							<p>A walk-through of the process for creating a Custom Tile.</p>
<p>Through the Crackpot Assembly site you&#8217;ll be able to:</p>
<ul>
<li>Customize each and every Tile (either create a Custom Tile, or edit a Public Tile and make it custom)</li>
<li>Create your own Assembly using either Public or Custom Tiles</li>
<li>Open up any Public Assembly and if you choose, make a custom copy of it for yourself</li>
</ul>
<h6>Nomenclature:</h6>
<p>Element – base level asset (floor, door, wall, etc)<br>Tile – a collection of Elements saved together in a 1&#215;1 square<br>Assembly – a collection of Tiles placed together to create your map/dungeon/environment</p>
<p><iframe loading="lazy" title="YouTube video player" src="https://www.youtube.com/embed/aG-QEo9JNP8?si=zPhM6MYH-rE7DbGK" allowfullscreen="allowfullscreen" width="1426" height="800" frameborder="0"></iframe></p>						</div>
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		<title>05.  Editing a Tile</title>
		<link>https://crackpotassembly.com/tutorials/05-editing-a-tile/</link>
		
		<dc:creator><![CDATA[crackpotassembly]]></dc:creator>
		<pubDate>Sat, 22 Jun 2024 19:31:56 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<guid isPermaLink="false">https://stage.crackpotassembly.com/?p=11727</guid>

					<description><![CDATA[An explanation of how to Edit a Tile, and an explanation of where those Tiles will be saved. Creating and Editing Tiles is a unique feature to Crackpot Assembly in the modular environment space. Editing a Tile means that you can go into any of your Assemblies, or any published Assembly, and make changes to [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>An explanation of how to Edit a Tile, and an explanation of where those Tiles will be saved.</p>
<p>
Creating and Editing Tiles is a unique feature to Crackpot Assembly in the modular environment space.</p>
<p>
Editing a Tile means that you can go into any of your Assemblies, or any published Assembly, and make changes to any Tile in those Assemblies that you wish.  </p>
<p>
So with great fidelity you can craft something which is specific to your wishes or requirements.</p>
<p>
<p><iframe loading="lazy" width="1426" height="800" src="https://www.youtube.com/embed/PqWMSBhrN38?si=7IGMhalDBftPY9ry" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>06.  Assembly Management</title>
		<link>https://crackpotassembly.com/tutorials/06-assembly-management/</link>
		
		<dc:creator><![CDATA[crackpotassembly]]></dc:creator>
		<pubDate>Fri, 21 Jun 2024 11:17:19 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<guid isPermaLink="false">https://neftron-wp.themetags.com/?p=931</guid>

					<description><![CDATA[A Tutorial to help you manage any custom Assembly(s), that you have in your Library. Take Screenshots for the Thumbnail, and choose your favourite to display. Edit the description to provide context or background or specific information regarding the Assembly. Publish (if you choose) your Assembly to make it a Public one that the community [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>A Tutorial to help you manage any custom Assembly(s), that you have in your Library.</p>
<p>
Take Screenshots for the Thumbnail, and choose your favourite to display.</p>
<p>
Edit the description to provide context or background or specific information regarding the Assembly.</p>
<p>
Publish (if you choose) your Assembly to make it a Public one that the community can access.  Publishing it won&#8217;t immediately have it appear on the website however; it first goes through me where I check it out, and if its all good I move to fully Published status.  Most likely a formality; really, I just want to avoid duplicates of other Assemblies. </p>
<p><p>
<iframe loading="lazy" width="1426" height="800" src="https://www.youtube.com/embed/Dp1LRVkBPj0?si=_uCuWEDtC9gL-3k5" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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